
When a crime scene is discovered, the game shifts to the Deadly Life section, in which the player must search for clues throughout the academy. In designated 'Free Time' segments, players can choose to hang out with specific characters and give them presents, which in turn reveals more information about them and unlocks various Skills that can be used in the Class Trials.

Certain comments can be 'reacted' to reveal new information. In the Daily Life sections, players converse with various characters and move the plot along. School Life is divided into two sections 'Daily Life' and 'Deadly Life'.

Examining certain objects yields Monokuma Medals, which can be used in a capsule machine in the school shop to unlock presents.

Whilst in one of the various rooms, players move a crosshair cursor which is used to initiate conversations with characters or examine parts of the environment. During School Life, the player can explore the school grounds in first-person perspective, with more areas of the academy becoming available as the game progresses.
